A compressor is a device that allows you to smooth out the dynamic range of a signal. In simpler terms: what was quiet will become louder, and what was loud will become somewhat quieter. As a result, the sound will become more dense. In addition, the compressor allows you to even out technical recording defects: for example, when recording vocals, vocalists (especially not experienced ones) shake their heads, swing the microphone back and forth, periodically bounce, kick their feet and do other funny tricks, which leads to a floating volume level. In this (and in many other situations) a compressor will help, which will smooth out the level change. Continue reading
Electronic music owes its birth precisely to experiments with sound. Experiments with sound, or rather with sound vibrations, were essentially closer to science than to music. But it was precisely this experimental scientific work that was the beginning.
The coordinate system starts from zero. The decimal count starts with one. Two points of view that contradictory debate among themselves – when does the next century begin, 2000 or 2001? We will not find out the truth. I just want to share with you some discussions on the topic of modern electronic music, music of the late XX century, and music of this century.
Faced with people who are more or less connected with modern electric machines (synthesizers, music Continue reading
Many may rightly argue that the great advantage of sampled, electronic drums is that they don’t force you to use ‘realistic’ rhythmic patterns or drum sounds. Most dance music, for example, is created using incredibly fast, accurate patterns and sounds that have only the most superficial relation to something that can be reproduced by hitting a stretched drum skin with a wooden drumstick. The ability to create rhythms by programming, layer by layer and step by step, of course, offers great scope for imagination and freedom from technical and sound restrictions imposed when it is necessary to play and record a real drummer.
However, it happens that the sound and feeling of a real drum part is required, and circumstances – time, place, lack of funds or lack of a drummer – force people who themselves do not play the drums to “rattle” something in the sequencer. And, although the sequencer part will never be a perfect imitation, there are many things you can do to make it seem more convincing. Continue reading
In recent years, technologies in the field of creating spatio-temporal effects have improved significantly, and we can talk about significant progress in this area. We owe this progress to scientific research in the field of acoustics and psychoacoustics, the development of new methods for synthesizing sound space and new reverb algorithms.
Reverb (from the Latin word re-verberatus, “re-strike”) is the process of continuing sounding after the end of a sound pulse or oscillation, due to reflections of sound waves from surfaces. Therefore, reverberation takes place only in enclosed spaces, although under special conditions some of its types can also occur in half-open space (for example, in a stadium, city square, narrow mountain gorge, etc.). We can justifiably attribute to indoor spaces such a natural formation as a cave – that’s where the reverb is so reverb! Continue reading
Graphic equalizer is a multi-range corrector of the amplitude-frequency characteristics of electric sound signals. The boundaries of the full range of frequencies in which the amplitude-frequency characteristic is corrected are determined by the range of frequencies perceived by the human ear. The lower limit of this range is sound vibrations with a frequency of 20 Hz. (oscillations per second), and the upper – 20 KHz. (thousand oscillations per second).
The graphic equalizer, depending on its accuracy, determined by the width of one band, may contain a different number of ranges in which the values of the amplitude-frequency characteristics are set. For example, with a bandwidth of one octave, the equalizer will contain 10 bands, with a bandwidth of 1/2 octaves – 15 bands, and Continue reading